Struktura obiektu
Autor:

Gdawiec, Krzysztof

Współtwórca:

Stefanowski, Jerzy - ed. ; Krawiec, Krzysztof - ed. ; Wrembel, Robert - ed.

Tytuł:

Procedural generation of aesthetic patterns from dynamics and iteration processes

Podtytuł:

.

Tytuł publikacji grupowej:

AMCS, Volume 27 (2017)

Temat i słowa kluczowe:

dynamical systems ; dynamics ; iteration process ; aesthetic pattern

Abstract:

Aesthetic patterns are widely used nowadays, e.g., in jewellery design, carpet design, as textures and patterns on wallpapers, etc. Most of the work during the design stage is carried out by a designer manually. Therefore, it is highly useful to develop methods for aesthetic pattern generation. In this paper, we present methods for generating aesthetic patterns using the dynamics of a discrete dynamical system. The presented methods are based on the use of various iteration processes from fixed point theory (Mann, S, Noor, etc.) and the application of an affine combination of these iterations. ; Moreover, we propose new convergence tests that enrich the obtained patterns. The proposed methods generate patterns in a procedural way and can be easily implemented on the GPU. The presented examples show that using the proposed methods we are able to obtain a variety of interesting patterns. Moreover, the numerical examples show that the use of the GPU implementation with shaders allows the generation of patterns in real time and the speed-up (compared with a CPU implementation) ranges from about 1000 to 2500 times.

Wydawca:

Zielona Góra: Uniwersytet Zielonogórski

Data wydania:

2017

Typ zasobu:

artykuł

DOI:

10.1515/amcs-2017-0058

Strony:

827-837

Źródło:

AMCS, volume 27, number 4 (2017) ; kliknij tutaj, żeby przejść

Jezyk:

eng

Licencja CC BY 4.0:

kliknij tutaj, żeby przejść

Prawa do dysponowania publikacją:

Biblioteka Uniwersytetu Zielonogórskiego

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